60 fps vs 30 fps of a last gen game is supposed to be impressive for $500? lol. Am I supposed to fall out my couch when Tears of the Kingdom on Switch 2 runs at 60 fps with a higher resolution?
We really have hit diminishing returns hard.
Doesn't surprise me when you look at it though. The PS4 was 1.8 teraflops, the PS5 is 10.8 teraflops (yeah, yeah different architectures, but still), but right off the hop, 4K basically requires the PS5 to render 4x the resolution, so a lot of that power increase is neutered right off the bat right there. Start to throw in real time reflections and the rest of your gain goes straight down the toilet.
Whereas PS2 is 6.2 gigaflops, and the XBox 360 was 250 gigaflops ... that's a monstrous upgrade even if the XBox 360 has to render at 720p versus 480p. And the 360 came just 5 years after the PS2.
Here's God of War Ragnarok on PS5 vs PS4 ... and like GoW Ragnarok is one of the better looking PS5 games, it's not like GoW looks like some dated game when compared to others on the PS5.
We're supposed to be excited by this kind of jump? lol, I'd be surprised if a Average Joe can really even tell much of a difference here.