IllegalPaladin on 11 July 2007
albionus said: Hard to see how good the graphics are in the current videos (frame rate also, it was choppy in the videos I've seen). They aren't the HD one yet so can't say whether it's the end all be all of console graphics or simply a great 2nd year effort, which it better be being one of Sony's major 1st party games. I stopped rating a game by graphics when I was a teenager so that's not a plus or minus to me anyways. Also as others have pointed out PC games, that my computer can handle, already look better. However, the video did reveal a few small tidbits by which I do rate games. First, a major gaming pet peeve of mine, however many polys and effects this game delivers, they are yet again confined to gray, black, brown, and a little red when blood is needed. This is supposed to be an alien planet from what I gather, why can't buildings be made out of pink granite, green limestone, gold marble, red and blue glass, or why can't the sky/clouds be freaky orange/red/yellow/white like Jupiter's or for the heck of it green. Admittedly it was only one level so they may have remembered there are more colors than just gray, black, and brown when doing later levels. Second, gameplay from the video seems to be just another derivative FPS. Apparently there are some new ideas like having weather play a key role which would definitely be interesting. Again it is understandable that with the game still 8-14 months away (factoring in possible delays) they don't want to show all their cards on this matter. Until more is revealed about the game all I can say is that though it fails my two key criterea at the moment, it does look promising just nothing to be getting too excited over yet. However, I know it's been a bleak 2 years for Sony fanboys so by all means don't let me sober up your celebration. Sony managed to do something right, good job. |
Actually, if I've read about Killzone correctly, the Hellghast are just evolved humans and their planet (the setting of Killzone 2) had pretty unforgiving factors that forced them to adapt to it. Personally, I'd rather save the neon colors for a game like Halo.