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Chrkeller said:

Believe it when I see it. My guess is people are going to hype the switch 2 with unrealistic expectations and the same people will be the first to complain about the actual switch 2 being "underpowered."

I also enjoy watching people take rumors, leaks and anonymous sources as confirmation.  

The switch, in handheld, is a ps3....  and some how the switch 2, in visual fidelity, is going to jump the ps4 and ps4 pro and land near the ps5.....  and this magical generation leaping tech, only Nintendo has the inside track.

As much as I want to believe it, I simply don't. 

Definitely good to be skeptical. I would be very surprised if Switch 2 matches PS5 no matter how good DLSS is. At best I'd expect, in terms of AAA console ports, graphics close to the current gen console version but running at 30fps and 1080p rather than 60fps and 4k, and no ray tracing. Which would be fantastic. If its more than that, as these rumors suggest, I would be pleasantly surprised. If it's a bit less than that I wouldn't be surprised.

In regards to you comment though, there's nothing magic about the tech, and nothing mysterious about only Nintendo getting it. The tech is called DLSS and is very much a real thing and currently used in PC chips. And its an Nvidia technology, Nintendo uses Nvidia chips, the consoles don't, so that covers the "only Nintendo has the inside track" bit.

Basically, if Switch 2 has close to PS4 level specs, its reasonable that with DLSS it'll essentially be PS4 Pro level. There's not a huge gulf between PS4 Pro and PS5. If Switch 2 can operate at PS4 Pro level thanks to DLSS that basically means it should be able to get current gen console ports with minimal graphical changes, especially if they aren't bothering to run ports at 4k and 60fps. I'll be skeptical until we actually start hearing what the Switch 2 can do, but given the technology it doesn't seem unreasonable that it'll be able to run current gen console games while only needing to change the resolution and framerate down to standard settings rather than high end settings.

DLSS can give Switch 2 the chance to be much closer to the home consoles than Switch was, and since this console gen targets high end fps/resolution settings much more so than the last console gen did, that allows Nintendo to further close the gap maybe even basically down to parity in terms of being able to run ports if they run these games with standard settings (ie 1080p/30fps docked, 720p/30fps handheld) rather than high end settings.

Last edited by Slownenberg - on 07 September 2023