Radek said:
Sorry but dynamic 720p how? Base Xbox One is 864p in RDR2 and 720p in HL and Switch GPU is like 1/3 of Xbox One's. |
Pretty much every port that is 1080p/30fps on PS4 is dynamic 720p on Switch; devs don't seem to want to target lower than that and they can trim elsewhere like texture filtering, shadows, ambient occlusion, LOD, effects work, etc to make it happen.
That's for Red Dead mind you; HL is next level demanding, managing only 900p on PS4, so all bets are off for that one, though I imagine they'll still try to hit 720p but end up lower most times in practise.








