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zeldaring said:
curl-6 said:

Nah, those games are all built to PS4 spec and retain almost all the same graphical features on Switch; PS3/360 ports of early PS4 games had those graphical features stripped out. On Switch the core visuals are there, just with cutback to resolution and settings.

Red Dead 2 to TOTK isn't an apples to apples comparison as you're comparing one the very best looking PS4 games to a game that's not really one of the graphically best Switch games, besides which the art style is completely different.

You can keep core visuals but it doesn't matter sub HD and sub 30fps is always gonna look terrible its like jedi survivor it can have rt, but it runs at low resolution and bad framerate the end result will be terrible and graphical features Being stripped out would make for a better looking game.

I mean just compare Sony exclusives vs Nintendos. Its clear as day they don't belong in same generation. Switch is like a 360 pro.

Nier isn't sub-HD, it's actually higher res than the PS4 version, and those games all work just fine at 30fps.

Labeling Switch as a "360 Pro" is a fundamental misunderstanding of the differences between those platforms. The Switch has a GPU feature set ten years more modern than the 360, and it has more than six times as much RAM as 360.