Soundwave said:
You don't really need something as expensive as the PS5's hyper fast internal storage. Sure it is nice, and actually makes more sense for a portable machine, but Sony is also using that speed to do things like using the SSD as almost like a RAM buffer/pool in some games, since it's so fast it can operate almost like system RAM. I'm not even sure how many games even use that but that was their idea. Nintendo will easily be able to get something many times faster than the existing flash memory in Switch 1 without needing a solution like that. Flash storage speeds in mobile devices have come a long, long way since 2015-16 because of all the competition in the smartphone space, as I said Nintendo could use something cheap like UFS 2.0-2.2 flash storage, but even UFS 2.2 can give you like 800MB-1000MB/sec, the current Switch internal flash storage is probably around 100-120MB/sec, so that would be several times faster. UFS 2.0-UFS 2.2 is what's used in no-name budget smartphones, so we're not talking about bleeding edge tech here at all, it debuted I think in the Samsung Galaxy S6 ... which is a phone from 2015, today no flagship phone uses it because UFS 3.0, UFS 3.1, and now UFS 4.0 are available. EDIT: The Switch 1 uses eMMC 5.1 internal flash storage it looks like, ... which is what smartphones used to use like pre-2015, you can see how much faster even UFS 2.1 is here (keep in mind an SD Card is slower than even eMMC 5.1): (video) |
Your post doesn't address how internal AND external storage will look like on Switch 2. But that's crucial when even your hypothetical 256 GB Switch 2 SKU has nowhere near enough space for people who need a lot of space for their games.
Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.