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Slownenberg said:
curl-6 said:

Also, for the love of god, anti-aliasing.
It's so silly that most Nintendo games still don't use it when Mario 64 had anti-aliasing back in 1996.

Really? That's funny. I remember it being a big deal on N64, although later on it seemed like some people hated on anti-aliasing because it blurs things slightly.

Can't say I never ever noticed the lack of it on Switch. Games look good enough these days to not notice I guess.

There are plenty of games with AA on Switch, just most of Nintendo's own games lack it for some weird reason. It's not a huge deal, just an odd omission when the hardware is capable and there are a lot of options for good AA nowadays.