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Another one in a long line of poorly optimized messes, the trend of the year. Even my PC has trouble handling this game on high settings and getting 60fps in native 4K. There was another recent release, I can't remember for the life of me which one, but it had trouble rendering 1440p native at 60fps on an RTX 4090. Upscaling has become a huge crutch lately, what was supposed to be a helpful aid has become the default cushion to put disinterest in optimization on instead. Games that perform poorly on aging hardware is one thing, it's inevitable, but many new releases perform poorly even om monster systems. I've lost count of how many terribly performing games have released on PC alone this year.