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curl-6 said:

As cool as it is to see what Nintendo can do with Unreal, the nerd in me hopes they don't ditch their in-house engine(s) as in this age of nearly everything being Unreal, it's kinda cool to see what can be done with proprietary tech.

I agree with your statement. It is interesting to see what people can do with other engines. However, as Unreal seemingly takes more and more market share (at least market share of the big games) This should create something of a virtuous cycle where there are more people working with the engine, so more people coming up with ways to push it, more people experienced with developing for it, and the like, so the games made for it should be better than those for other engines, all else being equal.  

Of course, all else is never equal. But, I think you get the point. It is interesting to see people work with other engines. But, Unreal has proven to be great, and there are just more and more people that can do a great job with it.