siebensus4 said: I think Miyamoto already stated that VR isn't something that Nintendo wants to focus, because it isolates people instead of bringing them together (rough translation). |
Nintendo's approach to VR has been all over the place.
They said they weren't interested in VR, but then did Labo VR and clearly poured a ton of love into it.
I don't think Nintendo wants kids (in particular) like strapping on a mask for hours on end and/or falling down the stairs wearing a headset.
But that doesn't mean an expansion of the Labo VR concept maybe with a more permanent kind of plastic holder (instead of a cardboard) thing which they encourage people to use for 15-20 minutes bursts couldn't be a neat idea for the Switch 2. Especially if the screen is a 1080p display ... that would be a large upgrade over Labo VR on Switch 1 and the same resolution as PS4's VR headset.
Which is a decent enough way for people to experience VR with their family in bite size segments without having to spend a ton of money or buy a VR specific piece of hardware
It also would fit into Nintendo's history of having ideas that start off in rudimentary basic form and then end up fleshed out in later products (ie: Nintendo experimenting with 3D decades before making the 3DS, Nintendo experimenting with touchscreen during development of a GBA, the Wii U being sort of like a test run for the Switch concept, etc. etc. etc.). Almost all their ideas even their "revolutionary" ones don't just come out of nowhere usually they are things that they have tinkered with in the past.