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Kakadu18 said:
Pemalite said:

Some of the best games on Switch are 30fps experiences like... Breath of the Wild, Tears of the Kingdom, Luigi's Mansion 3, Xenoblade, Animal Crossing, Monster Hunter, Octopath, Links Awakening, Mario Odyssey and more, which are all 30fps experiences and sold amazingly well.

Super Mario Odyssey runs at 60 fps.

Regardless of that, raytracing would lower the framerate and not provide any gameplay improvement to any of these games or their sequels. Making a specific type of game slightly more immersive is not worth implementing raytracing. It's drawbacks are a 100 times bigger than those that DLSS could have. DLSS can make games run and look better throughout. Raytracing only makes the lighting and shadows look better and needs way more powerful hardware. After like 10 minutes I'd literally stop noticing it.

This