SvennoJ said:
curl-6 said:
Games from today will almost definitely hold up a lot better in 20-30 years than say, N64/PS1 do today, yeah. Around 2006-2009 was when a lot of the templates for modern game genres solidified like Gears of War for third person shooters, COD4 for competitive FPS, Assassin's Creed 1/2 for the AAA open world, Uncharted 2 for the cinematic third person blockbuster, etc. Still, I don't think it's outlandish to guess that in another 20 or 30 years, Super Mario World might hold up better than something like Elden Ring, just due to it's polished simplicity. |
It depends on where we're going with controllers. Older games use far fewer buttons, another reason why they are much easier to replay. The amount of finger gymnastics required for TotK will be a problem with drastic controller changes. TotK needs 14 buttons plus 2 analog sticks to play, which are also buttons lol. Oh and the camera still sucks :p
So yeah, in 20-30 years, games with easier more flexible control schemes will hold up better. |
That's not a TOTK thing though, pretty much every big modern game uses every input on a standard controller.
But yeah a lot will hinge on what happens as far as controller design over the next few decades.