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I have to say, this is my favorite kind of nonsense then. We need counterweights for the annual cash-in crowd and "release the same stuff with minuscule upgrades or different setting now and then" crowd. So many great RPG developers lost their way; we need new ones to pick up the slack. Larian deserves credit from other developers for lending the industry some much-needed quality and passion for their work. This whole thing reminds me of the buzz around The Witcher 3 release, where major publishers were ranting about how poor Polish salaries were in comparison (in this line of work, they're basically not), and a hundred other excuses as to why they couldn't adopt this format and philosophy in the West.