JRPGfan said:
Kyuu said:
I suspect FPS won't see a considerable improvement in CPU-intensive games. CPU will be the bottleneck again, so I wouldn't expect a huge increase in FPS on most AAA and ambitious games. The benefits will be higher resolutions and settings, more stable framerate, potentially more efficient raytracing, and little else. As the generation goes, games will be a lot more demanding and native 4K on base consoles might go exinct outside indies, sports and smaller games. Curious how Microsoft is going to react. They could release a much more powerful upgrade 2 years later, but then the gap between it and the Series S would be absolutely massive (much bigger than One S vs One X, let alone PS5 vs Pro). |
Supposedly the Series S, makes up like ~70% of the xbox sales. Like you said, it would be a hassle to make 3 versions of the game, for the xbox side of things, and the differnce between them in performance would be huge. Devs would not be happy about that, also you push things 2 years futher into the future, it might be abit late, for the developement cost of new hardware to yeild returns. Ontop of that Xbox has basically said, there will be no Pro versions from them this time around (they view the Xbox series X, as the pro version, and the Series S, as the "normal" console for this gen, from them. They just launched at the same time, instead of mid gen for the pro version). So I suspect there wont be any reaction from xbox side, PS5 pro will just be the most powerfull console, for the rest of the gen, from that point on. |