Chazore said:
The friend of mine that got me to play with him, ltierally got it because he heard of the Monkey Island content coming soon... ... I've no idea why they don't allow for PVE. I know full well the PVP only folks keep parroting "it's in the name SEA OF THIEVES", except that doesn't really hold weight, when in PVE mode, you are literally digging up buried treasure from other NPC alliances, and killing enemy NPC's for their loot/spoils, so the PVP isn't the core feature of the game, it's the world and it's story/lore (which I found out today is heavily established via comics, trailers, in-game cinematics, journals, NPC's, etc). This feels like ppl who moaned about PVP dying in WoW, that they kept saying "it's world of WARCRAFT", completely ignoring that Warcraft 1-3 established story lore, and WoW greatly expanded upon that. PVP in WoW, like SoT, is tacked on, and the game doesn't even feature weapon/cannon/health upgrades, meaning it is very little PVP driven, because there's nothing you can do to improve, besides weapon skills (which the PVP'ers seem to lack, because they need to cheat in this game). |
Greeat news, everyone! The Legend of Monkey Island expansion ain't PVP!
Here is my playthrough of the first episode "The Journey to Mêlée Island":