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JWeinCom said:

But you... can reassign the buttons?

You can reassign the buttons through the Switch itself. Doesn't change the button prompts on screen, but still a pretty adequate solution to mapping the buttons. That seemed to be the primary complaint in the article. Kind of a weird thing to call out Nintendo for, when they have enabled you to remap buttons for literally every game on the Switch. 

Thus only makes it more confusing, plus swapping buttons doesn't let me uncouple sword and bow select from the same button, doesn't let assign a different function to the down button, doesn't let me use the same button to skip stuff, doesn't let me separate collecting loot vs picking up items (should really be an auto loot option), doesn't let me assign a button to climb so Link doesn't do it unintentionally.

But yes you can system wide swap Rb and Lb to have select and throw in the correct positions, but then menu navigation is reversed.
You can swap X and Y so you can run and jump, yet then you can's rush attack.
Swap X and A instead, but then you can't hover up loot while running, hence need that auto loot option.

So no, not a solution at all :/

NintendoPie said:
SvennoJ said:

That's what I'm asking, I don't think I tried activating recall again :) Thanks!

It shot by me so wouldn't have helped, Korok lost. Even stopping the recall would still plummet it off the mountain, although I guess you can recall that again as recall has long range, buy time to get close enough to grab it with ultra-hand. (I reloaded and made a better landing second time)

I had a couple hard shrines last night, more proving grounds, after already making it hard to activate the shrines. Here's a dmg 2 stick, go kill all the constructs. Way to many of those or maybe I'm somehow getting them all in a row lol. Meanwhile the puzzle shrines only seem to get more trivial. The only (small) challenge is to get the treasure, which I leave behind anyway lol. (Crappier shield usually)

Sky island shrines are fun, no clue how many there are but hopefully plenty left to discover. It's often "bring the stone to the shrine" but since it's in the sky it adds a nice aerial challenge. At least finding the shrine first points to the stone, thank you very much for that!

of course. hopefully that does what you were looking for!

the shrines in general are my least favorite part. once i got enough stamina and hearts, i never went in them again. i actually enjoy the combat shrines the most though, massively contrary to popular opinion lol. the "hidden" items in the shrines in TotK are way worse than in BotW so i never bothered with them either.

i feel like i never really ran into too many proving grounds; out of all the shrines i did maybe something like 30% were that type. it may be possible that you are just running into them consistently on accident lol.

Actually I do enjoy them more as well, just found it odd I kept getting one after the other, oh Link lost his clothes again :) The proving ground shrines are better 'puzzles' than the puzzle shrines.
And indeed, I only go for the chests to have a bit more puzzle to do. The rewards are dire.