By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Angelus said:
shikamaru317 said:

Kind of amazing how badly Blizzard has been torpedoing their own games here this summer between Overwatch 2 and Diablo 4. First it was them announcing that their PvE plans for Overwatch 2 were being majorly scaled back, PvE of course being the main reason for Overwatch 2 to exist a sequel instead of just updates for Overwatch 1. Now, they have managed to torpedo Diablo 4, with what is one of the worst patches ever released for a game, filled with poorly thought out rebalancing that hurts the 99% of normal players while not touching the 1% of players at the top using the very best builds. I've seen former Blizzard devs calling them out for how bad the patch is, including Mark Kern (lead producer on Diablo 2 and lead director on Vanilla WoW), and the game's user review average has plummeted to 2.7/10 on PC and 2.5/10 on PS5, down from apparently about 5/10 before the new patch. Xbox sure does have their work cut out for them repairing both Activision and Blizzard after the acquisition closes.

Not that I disagree that this particular patch is bad, it most certainly is, but when the user metascore was already at 5/10...it doesn't really say much about the consumers' ability to give devs good feedback.

Really Blizzard should know that no one likes all the hard work they put into a character to be nerfed in the name of balance.  This was never going to be something that was going to go well for the game and if by balance they make playing the game unfun well, they will have totally missed the mark.  I am guessing that the Devs do not understand how their game can be a chore to play when you do not get that progress feeling when you level up to a point where you can blow away whole mobs.  Yeah, hopefully if there is a mass exodus from the game, this will be the lessons Blizzard learns because POE is around the corner and a lot of Diablo players might just migrate over to that game.