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NintendoPie said:
SvennoJ said:


Question about recall: Is there a way to cancel recall or go forward again after trying (and failing) to grab the object with ultra-hand? It just keeps rewinding further out of reach and then stays there. For example I was transporting a Korok on a scooter, thing kept going off the hill so I hit it with recall trying to grab it on the way back. Yet missed with ultra-hand and it kept on going, then fell in the water, reload. Can't recall a recall :/ But how do you get the L to stop/cancel back after activating ultra-hand?

I got the battery maxed now, after which you can use the crystalized charges to buy Zonai devices and no longer have to rely on the lottery machines. However stock is limited to 10 (per bloodmoon I assume). Costs 3 crystalized charges per item. And I assume it only shows stuff you have discovered in the lottery machines so far as there was nothing 'new' in the menu. (But I also don't know if I still miss anything)

i'm a little confused what you're asking. L cancels the recall. if i remember correctly, if you let the recall go it's full cycle it'll go back to the start point again. honestly not entirely sure if i'm correct there though... but if you meant pressing L to cancel and then being able to recall it to the original spot, that's not possible.

if you activate ultra-hand and then want to cancel the recall, you could either let it run the full cycle (still not sure if i'm remembering correctly that it does this or if i'm making it up) or just switch to recall and then press cancel.

Canceling Recall stops the momentum of the objet. It’s a way to stop the mouvement of something if you need it to stay in place once it reach the desired position. A good exemple is stopping a mine cart on its tracks if said tracks are flat.

But if the physics effect that moved the objet at the beginning is still present or active, it will resume its movement.