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Jumpin said:
Chrkeller said:

Fornite has 400,000,000 registered users..  80,000,000 players a month and averages  $5,000,000,000 a year in revenue.

Hard to leave it off the list if we are talking impact.

Using human history as an analogy that is like leaving off light speed travel & planetary terraforming because aquaducts.

I’m quite sure all historians have left off light speed travel and planetary terraforming as the greatest civilizations in history. But not because of aqueducts.

You are missing the point and likely it is intentional.

I get core gamers don't like the business strategy behind Fortnite.  But its success and impact cannot be denied. 

If popularity and revenue are metrics...  we are going to ignore 400 hundred million registered users and over 5 billion dollars annually?  How?

Based on a quick Google search Fort's revenue is 2-3x higher than Squaresoft.....

Last edited by Chrkeller - on 19 July 2023

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