Megiddo said:
Games rarely megabomb so much that they can't even achieve 20% sell-through their initial week. Likely the increase is from some discounts by retailers trying to clear shelf space. |
No, believe it or not, but the game has actually good wom. It not only increased in physical sales but it also rose a lot on the eshop in it's second week.
It's usually not that extreme, but there are quite often games with low first week sell through and then very steady long legs.
The second Mario + Rabbids game is a good example of that or Taiko no Tatsujin: Rhythm Festival.