By using this site, you agree to our Privacy Policy and our Terms of Use. Close
alphamb03 said:

Knowing Nintendo's strategy of finishing in-advance, you're probably not wrong. Nintendo has explicitly come out stating that there intentions at the moment are to hold off sequels and such for next gen (specifically referring to the M+R: SoH interview in which this business strategy was revealed). Will say that your depiction of the timeline is...um...dishonest would be putting it kindly. The Wii/WiiU era for Nintendo was certainly a stronger time for Mario than really any other point in the business' history; of course once they shift focus away from the casual appeal that comes with Mario, it's reasonable that said output level will drop to a level similar to that of their prior N64, GCN period. Nintendo has announced Mario Wonder for the Fall though, alongside what looks to be a sequel of Super Peach World or whatever that was called from the DS...at the very least, it seems we know that they've been working on building up the brand in new ways (which is great to see).

Mario has been way stronger on the Switch than ever before by a huge margin. You don't seem to be aware of how hugely these games have been selling on the Switch, significantly more than on Wii/DS and on Wii U the brand was at it's all time lowpoint. Only 2D Mario has been weaker so far, but that is obviously because the only proper 2D Mario game on the Switch is NSMBUDX. SMBW will blow it's sales out of the water. In terms of output level the N64 and Gamecube periods each actually got more Mario game releases than the Wii did.