Soundwave said:
Square-Enix is already hitting up against their budget limits I think. FF16 doesn't look a full generation ahead of FF7 Remake or even FFXV if I'm being honest. It's the first time maybe ever that a mainline FF game on a new hardware generation doesn't look much better than the previous one. It kinda looks like Super Mario Galaxy versus Super Mario Sunshine, which was not a full generational leap and even that might be being generous, I honestly think FF7 Remake looks better in some respects. So Switch 2 could align well with Square-Enix not being able to go much higher up the graphics ladder at this point. Is Final Fantasy 17 really going to have a monster budget way beyond 16? I doubt it, not with the sales range of the series stagnating, very possibly declining. |
XVI is developed by Creative Unit III which is focused on MMOs, not the usual FF team. Apparently they are using a modified version of XIV engine. That could explain the lack of graphical leap.
FF VII Rebirth is the next main game by the usual team. We can draw a conclusion on that next year.







