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Interestingly, it turns out Pikmin 4 is made using Unreal Engine 4, rather than Nintendo's in-house tech.

https://www.gamespot.com/articles/a-rare-move-for-nintendo-pikmin-4-reportedly-uses-unreal-engine/1100-6515335/

I wonder if this could signal Nintendo shifting away from using their own proprietary engines for first party software.