Wyrdness said:
The are factors you're not accounting for here for one with every gen costs increase especially for bigger games as development is longer and releases are fewer secondly I highlighted already earlier in the thread why XV sold better it was multiplatform plus I'll also add that it was also the first new installment in a decade. FF receives criticism because it's been an inconsistent franchise for over a decade now, again having an identity is not and was never a bad thing it actually helps developers as they know who their target audience are beforehand as well as things to build up the userbase and it helps reign in freedom to avoid what Mikami pointed out and this leads to developers refining a series. Here's what's happening with FF we've had a linear disappointment in the XIII games to a MMO that required two attempts to get off the ground to a very bland open world game to now a DMC lite title. It feels like a roulette of trends it would be better if some of these were new IPs. |
I have no doubt XVI will be released on PC eventually, your fake concern about sales is baseless. PC release came 2 years after console release, and it still sold a lot on PC. XV came out 7 years after XIII, just like XVI came out 7 years after XV, I don't know how is this exactly relevant to the discussion
XIV has a big and active userbase and keep getting awards on yearly basis, whatever bitter taste it left on launch it's now far gone. If anything XIV is the biggest Square success this decade, maybe their biggest ever. No wonder why they deployed XIV team to create XVI, and the results was a much more smooth development cycle compared to XV
You seem to have a very Fordist mind. Not everyone wants to release games made only to sell. In the same way not everybody wants to only release super hero movies. Sure, development costs are huge that's why what they can do is still limited as the game need to be at least commercialy appealing, but so far I can't say FF is flopping, far from that.
You basically wants the only AAA IP who can dares to experiment in every entry to start being more of the same. For what reason? What has the industry or anyone to gain with turning FF a new RPG commodity? A few more sales to brag about on forums? If anything, you should be happy because even if you hate a FF entry there are chances that you will like the next one, because they are so different from each other