IcaroRibeiro said:
How is XIII and XVI trying to be open world? If anything, a common criticism is their games became too linear after IX, with a lack of a overworld. Even XV was criticized because the second half of the game is too linear, even if the first half is open world |
Meaning the world and travel time is just too big and time consuming. I miss the days of dungeons., short and sweet. Focused. I don't want to walk 2 hours from point A to point B.
i7-13700k |
Vengeance 32 gb |
RTX 4090 Ventus 3x E OC |
Switch OLED