Wyrdness said:
That 1m on Xbox makes up for the 1m they miss out on in Japan, XVI's opening shows the series continues to slide in the region while PC would have given XV another 1 to 2m in sales so again the last entry is only the biggest because of multiplatform releases they helped offset the decline in the region. We can talk about decline because that's what is happening in the region which is the point both XV and VIIR only hit 1m in Japan in a series that used to hit 3m in the region, both these games had little legs after launch week I don’t see XVI being any different. Other games have had divisive games but have still grown, Zelda being one with a few before BOTW and even RE series with RE7, the issue isn't FF being divisive it's the quality and appeal of what's been put out. Having ambition is one thing but the comes a point where you have to step back and assess if you have the right ambition going forward and if it's focusing on the right priority in doing so. |
Imo Square Enix priority and ambition is to make a game that is also a piece of art that allow their devs to make the games they want. They seem fairly committed to it
If they wanted to maximize money, they would have changed their approach long time ago
Granted they are a business, and a bussines needs to be self sustainable, but Final Fantasy is their flagship IP, they seem to take pride of making games that burn everything that came before and try to reinvent the wheel