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Wyrdness said:
IcaroRibeiro said:

I believe FF will never experience big growth like other franchises 

It's a game that heavily changes the gameplay every entry. People always get dissatisfied with something. I'm talking with some friends who liked FF XV (it was their only FF) and are not liking XVI because they can't control party members and exploration is limited compared with XV open spaces

It's hard to build a core fandom when some games are so different from others. Of course you have people like me who are fans exactly because we don't know what we're getting, but weirdos like are are the minority. Most people want their games to be exactly the same with some iterative evolutions

Even if XVI experience great word of mouth and end selling 15 million (won't happen, but let's pretend for the sake of the argument) I believe this will not lead to a big increase in sales for the next entry, specially if they change everything again

That's not entirely true as other franchises have shown you can do changes while retaining the series identity and have significant to large growth in fact FF was one of the original pioneers of that and still grew.

You cannot talk about a series identity when the series in question don't have fixed characters, art design, story, world, gameplay mechanics, nothing. You can look at FF X, XII, XIII, XV and XVI and see many links between them? I can think a few like summons and music, but otherwise you could as well say each one are different JRPGs franchises entirely, except in name

Don't you see how great it is? We have a franchise that every mainline entry is a completely new game, just like if it was an original game, except with enough brand power to be financially viable to get AAA investment 

I don't want FF to become another Dragon Quest. Final Fantasy is great as it is. Sure some entries will disappoint people, but that's the risk it takes to innovate in every entry