| zeldaring said: I always read about these modern features but they hardly translate into anything. Ps5 games doesnt even look 2x better than the best ps4 games and it has modern features with 5 more powerful tech. Switch suppose to be 2x-2.5x wiiu and games never looked that much better we are getting to the point that you need such a huge power difference to see the difference. Doesnt matter though ps4 games look great if you like 30fps |
Lighting in next-gen games is on another level.
When looking at bullshots/stills the difference is less pronounced as the baked lighting can hold it's own, but once the scene is moving, it's a very large increase.
We are still in that cross-generation period, there was not a very noticeable jump between 6th-7th generation for Xbox 360 until later on... Same went for Xbox 360 to Xbox one. - Games like Black Ops, Ghosts, Battlefield didn't present a leap that "wowed" people until a few years into the cycle.
zeldaring said:
Just saying switch in most ports showed exactly 2.5x power like the specs suggested. the newer tech doesn't mean its gonna make much difference. With DLSS though we have proof that it will make a nice difference based on test with many games. |
The Switch only has 20-25GB/s of bandwidth which holds back it's potential fillrate. - But thanks to Delta Colour compression, tiled based rasterization, primitive shaders and more, it has shown to consistently punch above it's weight in hitting higher fillrates... And that has translated over to the games.
More modern hardware with modern features really does make the difference.

www.youtube.com/@Pemalite








