RolStoppable said: Not sure if I can believe you that such a failsafe exists, but it's pretty stupid if it was implemented like that with nobody in the game telling you about it. So if I've lost half a heart, I am subject to instant kills, but with half a heart more I'd somehow survive an attack that would kill me three times over. I find it very strange that something that is supposedly as consistent as you say has never triggered for me at any point. Because even though I tend to play with the attitude of not healing myself until I've lost half of my hearts, shrines do replenish hearts completely, as does sleeping at the base camp near Hyrule Castle which I frequently did when I was down to one heart after a completed battle with no new shrine in sight. So there have been lots of occasions where I've been running around at full health. |
Dunno if it's location or enemy type dependent, but there has been one occasion where I had 4 hearts, full health, got hit by a lynel and had a quarter heart left. It struck me as odd at the time and apart from that instance I never walk around with full health.
Anyway it wouldn't surprise me, there are many weird mechanics in the game and this one (if true) further cements the idea that there is no point in upgrading total hearts. That would just require better food to heal back to full after a hit. Stick with 4 hearts and all you need is lots of 3.75 heart meals! But it wouldn't surprise me either if it was not consistent and entirely depends on the enemy that hits you.
There are 2 health bars btw. I always walk around with 1 heart for desperate strength double damage, yet the light roots restore my gloomed out hearts. A lot of the enemies down in the depths take out the gloom free black hearts first, thus leaving my 1 red heart intact. No idea whether a gloom based attack also has a fail safe when still being gloom free. (But not full health)
Is there a way to reduce total hearts, if I could have just one then permanent desperate strength bonus and with the fail safe, just eat a shroom after each hit lol.