Soundwave said:
It was only more expensive than the DS pricing range for 5 months though, after its 5th month the price was rapidly cut to $169.99, so the pricing thing was never a problem for the 3DS after that. I think basically just upgrading the graphics hasn't always worked well for Nintendo. Now sure, maybe it can be different for Switch 2. Maybe Nintendo's audience is larger, more robust and more important older (with more disposable income now). It's still going to depend a lot on making sure the initial software is really good, the first 8-12 months need to be great, not just good, great. |
Yeah they cut the price pretty quickly but that can sometimes have a bad effect too, like hearing that something basically cut 1/3 of its price shortly after release could give the impression that it’s not a good product.
Plus I’m convinced that a lot of people who aren’t hardcore gamers that keep up with gaming news thought it was a DS revision. I remember telling a couple friends about 2DS when it was announced and their reaction was basically, “a 3DS without 3D, isn’t that just a regular DS?”
Now these guys weren’t hardcore Nintendo fans or anything, they were your typical PS/XB gamer who play the big shooters & open-world games but if a couple early 20s, average gamers didn’t know 3DS was a brand new console than imagine what casual gamers, parents & grandparents thought.
The thing is Nintendo hasn’t done a standard upgrade in over 20 years and many times in the past that they did, it was accompanied by stupid mistakes like sticking to cartridges when everyone else was moving to disks.
When has Nintendo made a straight forward successor that wasn’t plagued by bad choices? Basically NES to SNES and GB to GBA.
But I absolutely agree that Nintendo needs a killer software lineup just like Switch had, I just don’t think having a handful of cross-gen titles will hurt them.
Last edited by zorg1000 - on 27 June 2023When the herd loses its way, the shepard must kill the bull that leads them astray.







