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farlaff said:
SvennoJ said:

I love the TotK themed pro controller, looks sharp. The halo themed Series controllers feels nicer to hold though thanks to the added texture on the grips (the regular ones don't feel so good) However the Series controllers are very heavy though compared to the DS and Pro controller (I use rechargeable batteries, adds to the weight I guess) And yeah the DS is slightly bigger than the pro controller, not a big issue since the left analog stick is also lower. It it were asymmetric like the Series and Pro controllers it would be uncomfortable to hold my thumb in that spot.

Now can MS/Sony/Nintendo not make a decision on where accept and cancel should be, can't we standardize that finally. So many times I press B in TotK to accept, just backing out of the menu or cancelling again. And why does XBox have Y and X, A and B swapped around vs the Pro controller??? Then Sony has X at the bottom, Nintendo X at the top, MS X on the left, argh.

Nintendo's B-A / Y-X button scheme came way before anyone else's, but after SNES they stopped being home console market leaders and now people feel Sony's are the standard. To be honest, up until today I kinda feel any other button arrangement that not Nintendo's to be awkward (I bought a SNES more than 31 years ago...).

Same here. 

I kind of got used to PlayStation's layout, though, and can switch between Nintendo and Sony pretty easily. It's Microsoft's layout that feels off to me.