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JWeinCom said:

Software compatibility can be an issue depending on controls. For instance, if Nintendo wanted to do games that rely on touch, such as Kirby Canvas Curse, or something like Nintendo Land which may have each player requiring a separate screen. Of course, Nintendo hasn't done many things on Switch that couldn't work on a home console version. I think Super Mario Party had some minigames requiring two Switches and Kirby Tilt and Tumble wouldn't really work well as a docked game. So, it may not be an issue depending on what software Nintendo is planning. Personally I'd like to see some more touch based stuff (which can somewhat be replicated by Joycons but would be awkward) and stuff making Wii U esque use of multiple Switches.

But, this is going on the assumption that Nintendo is just going to announce a more powerful Switch, and I don't think that's likely. It's been over two decades since Nintendo's done a new system that was just an old one just more powerful. For better or worse, each system has had its own Gimmick, and I don't think that will change now. So, depending on what exactly Nintendo plans to do with the Switch 2, there could be some games that couldn't work or wouldn't work well on the base Switch. All theoretical at this point since I have no idea what kinds of games they'll be making (I'm honestly thinking VR may be a key feature), but we'll see. 

As for Sony and Microsoft releasing multiple SKUs, sure they did, and Nintendo could. That doesn't mean it was the right decision, and there's also the fact that the audience may be different.

Hence I found the WiiU a better design. You can play on TV with the pro controller or use the pad to make games like super mario maker easier to use. (So nice to build on the pad then seamlessly test creations on tv) It's a shame the Switch can't be used as a secondary screen like the WiiU (Hud, Inventory and Map in hand was so nice to have, clean tv image), a step backwards imo. Another reason why it feels Nintendo just wants to do the handheld part and making a hybrid was to get the tv 'stragglers' to come over to the handheld side. But making a hybrid limited them in touch screen use for games.

Maybe Switch 2 will do both again with a wireless dock so Switch 2 can operate standalone and as a secondary screen. Of course then Nintendo still can't make games that require both the pad and tv. Those asynchronous multiplayer WiiU games will stay on the WiiU.

I hope Nintendo does something with VR, Zelda in VR would be amazing! Not sure if strapping a Switch 2 in a holder will be any good though. I guess a balanced head band with extra battery on the back (so Switch 2 can work in boost mode like Switch docked) might work. Slide the controllers off and slide the screen into the headset.

One size fits a lot, but not all game types. So indeed curious to see what Nintendo has planned for Switch 2.