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zeldaring said:
Leynos said:

Lol GTAV was dated when it came out. It uses PS2 era open world design and logic. It also has a glaring issue making the open world bit seem moot. You have to do missions in the specific order the game wants you to. The real concept of open world or at least the old term SANDBOX is you can do things in whatever order and how you want to do them. Ever play Elder Scrolls II? Guess what that's what BOTW & ToTK do.GTAV isn't very vertical. It has invisible walls everywhere. A very PS2-era design. Not to mention the shooting in that game is awful.

I'm not comparing games. I agree gtav gameplay is very dated and mission structure. but when it comes to detail and making the most believable real life modern city, they still have not been matched the amount of things to do is just staggering and is huge reason why it's at 180 million units sold.

https://youtu.be/_XZZdOLghlE

Copying real life locations to the best that PS3/360 could offer is an admirable effort from the devs, but the game itself in many ways bound by both the technology and design of the late 7th generation. Compared to more modern open world titles, its world is quite sparse and simple, its gameplay rather stiff, and it doesn't offer as much freedom.