HoloDust said:
I like when it's pitch black in games - I remember Gothic 1 had pitch black nights, and me running around from one camp to the other with just a torch, trying not to stray away from the path - cause the night is dark, and full of terrors. When you have such environments, it forces you to spend resources to get where you need to go - that's why I feel seeds are too abundant, I never really felt that I'm anywhere near to worry about them. Miners set does look cool, but personally I would've make it that it gives off more light and spends some resource, most likely Deep Fireflies. |
Comes down to different playstyles I suppose; I do like resource management, I just feel like I would've explored the depths less if I'd felt like my seeds were always in short supply.
I often like wearing the miner's set just for the cool glow, so I like that it's limitless in duration but balanced by being quite short range.
Different strokes for differents folks I guess.