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It all depends on the game in question.

For something really fast moving that requires quick reflexes, like a racing game or a twitch shooter, I'd prefer a higher framerate.

The thing is though, running at 60fps as standard doesn't just limit graphics, it also limits what you can do in terms of things like level complexity, physics, AI, simulation, etc.

For that reason, there are instances where I'd prefer 30fps with more focus on scale, interactivity, and complexity over a smoother but less sophisticated experience. The next Zelda after TOTK for example.