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LudicrousSpeed said:

Anytime someone offers a logical and realistic takedown of one of the arguments, it’s always met with some nonsensical dismissal.

Microsoft will lose shit tons of revenue from services and licensing fees and digital cuts? Oh well that’s fine, they’ll suddenly have hundreds of millions of GamePass subs to compensate!

well, streaming pretty much sucks. Games lag too much. Oh well that’s fine because they’re not unplayable! People don’t even care if the games are a laggy mess, they just want to play them!

Actually in many cases the games are unplayable. xCloud is a nice alternative for some games if you’re out and about and away from actual hardware, but it’s still way too laggy to be the norm. And people do care how the experience is.

MS won't lose billions in RnD and selling consoles at a loss. All they need to do is focus on their strength which is Cloud/Digital.

Streaming is okay, it's not perfect however it will only improve in the coming years. 

The casual gamer and average parent who cannot afford consoles make up a large audience. Kids at school play Fortnite on their phones, they wont care of a little lag. I've played WoW since 2005 where I average 1000ms playing on a US server, i still played and enjoyed the game.