Spade said: Ghostwire pretty cool with the setting, exploration (segments remind me of control at times, which was very cool), collectibles are user friendly in getting them. Definitely has that Ubisoft feel. Combat though gets very repetitive honestly. You only get three elements, some special talismans, and a bow. You got basic shooting attacks and then a charged one. They should have made it so you can maybe combine powers, or infuse your bow with elements. |
Would love a sequel, but seems unlikely since it wasn't a big commercial success, unlike Hifi Rush, and likely had the higher budget of the two by a fairly large margin.