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Angelus said:
Machiavellian said:

If they were hoping that does not mean they actually communicated this need.  This is the problem I see a lot.  People hoping for something to happen but keeping their mouth shut and expecting things to just change.  Also another issue is that we are only getting tidbits of information and usually one sided.  This always leads to opinions made on incomplete information.  We have really no clue all the details which is the issue.  Basing an opinion on just one report not knowing the full scope leads to jumping to a lot of conclusions.  The only real thing we know is that Redfall was a project with a lot of problems where communication broke down in a number of areas.  Blame is the first thing everyone wants to jump to do but I have seen working under such conditions that its way more complicated.

I wasn't interested in blame at all. I just want MS to actually pay attention to their studios, and take action, when necessary, to ensure that they're charting the best possible path forward...even if it means making some unpleasant choices from time to time. I want them to be pro-active, instead of reactive after the fact. And I'm utterly baffled by the fact that some people apparently think that's somehow unreasonable. 

That is the key, you actually do not know how much or little MS actually does pay attention.  You do not know the communications that was going on between Bethesda and MS, the agreements between both companies.  For all we know, Bethesda was telling MS everything is great and there was never a reason for MS or Phil to doubt those accounts.  There is always a trust between companies when they merge especially if they also have top management.  What you want is oversight from MS but that is not always the best option. Micromanaging another company can have your work force leave in droves.  MS doesn't need to micromanage Bethesda, they need Bethesda to make sure they are communicating projects correctly.  There is a lot of information we are missing which is what I am saying.

I personally do not believe MS need to micromanage any of their studios as long as those studios are communicating with MS correctly.  The reason you bought those studios because they were successful in know how to make games so you let them continue to do what they do best.  In this instance, there were issues and its obvious it was not correctly communicated properly.  Noticed how Phil took the fall as well he should but we did not see Tom take any blame.  I am sure both Todd and Phil had some long and uncomfortable talks about how this cannot happen again.