mjk45 said:
Like I said the TOTK praise is well deserved, but BOTW being open world meant it was pretty much a new slate for Zelda games compared to past 3D Zeldas and to me what we have seen with TOTK is the ideas and experimental nature being continued and fine tuned. |
It's not as big a change to the formula as BOTW was, but to be honest I think that's a good thing; there was so much potential yet to be explored in the new format, it would've been a shame to move on from it after only one game.
Still, I would argue it's just as impressive an achievement as BOTW, to take all the systemic complexity of its predecessor and add a whole new level of freeform complexity on top of that with Ultrahand.