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haxxiy said:

I'd argue that it *is* indeed because of a technical limitation, to prevent users from building complex machines and overloading the physics engine (which coincidentally is Havok, the very same used in Skyrim and Fallout 4).

You can build ridiculously complex machines in TotK. Seriously huge stuff with a ton of moving parts that can even move fully autonomously.

The only limit to what you can build is the number of parts that you can carry with you or find in your close vecinity.