Kakadu18 said:
There are also wind cleavers and in TotK different weapons give various additional abilities and stats. You should be aware of those if you paid any attention in the game. And in addition to that fusing with different items can give weapons even more properties. |
The wind leaves just like torches were not exactly designed for combat and that's why I didn't included them
And yup, TOTK does much better in this side effects because fusing can add a lot of spicy on weapon variability, that's why I'm somewhat inclined to believe breaking in TOTK is indeed far more lenient and less infuriating compared to BOTW
However, the weapon breaking being able to make people have more use of weapons type is pointless. There is a lot of depth in BOTW, but it's NOT tied to weaponry variety but rather to the game physics and Sheika Slate abilities. If, as I stated before, you have a group of ~12 fixed weapons and upgrades on them the effect in the game would be the same. I truly believe at least the MS + 4 champeons weapons should be unbreakable
Last edited by IcaroRibeiro - on 27 May 2023