curl-6 said:
There is some improvement over BOTW. Tears has sharper image quality, draw distance has been improved, and the addition of Ultrahand and with it the ability to assemble physics-driven contraptions anywhere in the game brings with it significant extra performance overhead, yet with these additions it still it runs just as well if not a little bit better than BOTW did. |
I think one issue that makes the graphics feel a little soft and squishy is the lack of contrast in some areas, and the large amount of fog. Frankly, I find myself often wondering why the developers have chosen to make things feel washed out much of the time.
That said, these things don't seem to be as big of a factor when playing handheld. It's when I'm playing on a large, bright TV that I notice it the most. And I guess that just kind of reinforces what you and others have said here, that Switch is really a handheld. I mostly play it docked though, so I think it subconsciously gets compared to consoles in my mind. The fact that I can play it on my TV does not make it a home console though.








