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zeldaring said:
Biggerboat1 said:

It doesn't read like hyperbole... And if it is, then it's being used to deliberately ruffle feathers. 

Almost everyone wants the performance gains that a new switch will introduce . This thread is just repeating a well worn, widely shared opinion, but for some reason linking it to one of, if not THE most technically accomplished games on the platform.

It's just silly. 

I don't know man. The graphics and perfomance hardly being improved from a game that was made for wii u 6 years ago is kinda of sad. it's not Nintendo like to be honest. doesn't really matter a year from now we will get switch 2 and  will no longer have worry about games looking like crap anymore for nintendo. imagine a zelda with red dead 2 type graphics, heck even in this style at 1440p/60fps would make a massive difference.

Maybe they just tapped most of the available power first time around...

My understanding is that there's a lot more going on in TotK, so asking the devs not only to deliver & render a more demanding/complex world, but also to do it at higher fidelity is prob asking too much. 

Digital Foundry (who I'd wager knows a great deal more than either of us) are impressed at what's been accomplished with TotK. You can only optimise so far...