SvennoJ said:
Pemalite said:
The remaster launched in 2016.
4k displays existed as far back as 2001.
Sony recognized 4k displays as gaining relevance and released the Playstation 4 Pro in 2016.
4k was definitely a thing when the remaster came out. And it definitely looked soft on those panels.
But here is the thing, even large 1080P displays... 1080P content still looks soft regardless.
The WiiU was limited by it's HDMI port and technology, hence why it could never push past 1080P, even the more modern Switch is limited by the same issue. |
"matching the current state of TVs again"
8K tvs exist now as well, it's not the dominant viewing experience. 1080p was still the dominant viewing experience in 2016. (And 720p/768p was still very much in use as well) 1080p looks fine on a 4k set, 900p not so much though. It doesn't scale well with a 2.4 : 1 ratio.
Anyway 900p in 2023 when VR sets already moved on to minimum 2K per eye, I don't have a 900p tv :/ I have a 600 line CRT, 768p Plasma, 1080p LCD and Projector, 4K HDR LED, no match found! |
So.. You are shifting the narrative from: "Only having 1080P TV's" to "1080P was dominant" and still can't admit that you were wrong and that 4k was a thing during the WiiU era?
The issue wasn't actually the displays on the market, it was actually Nintendo's choice of hardware on why we didn't get 4k games on a 4k console... An issue that still persists in 2023.
1080P does look soft on any large display, 4k or not. It's all about perceived pixels per inch... Nintendo's refusal to use any decent Anti-Aliasing method doesn't help matters either.