| h2ohno said: For all other games, only 1 gb of RAM was available, whereas BOTW used all 2gb the Wii U had. |
That is 100% false.
| h2ohno said: Given that the game ran at a lower resolution and had bigger framerate problems on the Wii U despite that, it's safe to assume that that extra gigabyte of memory was essential to getting it running on that hardware and it would have been hopelessly compromised if it had to work within the same hardware restrictions as every other Wii U game. |
Handheld vs fixed home console, the WiiU and Switch versions ran at the same resolution.
It's only in docked mode that the Switch was sharper. (720P vs 900P.)

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