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Seems like it would be an awful system to me, one of the reasons why I skipped BOTW. It's one thing to have a weapon durability system in a game if the weapons actually last a long time before breaking and you can buy repair kits to take with you, like say Witcher 3, but having your weapon break every 10 swings or so is absolutely stupid imho.

I believe I heard that Tears of the Kingdom partially fixed this issue with it's weapon fusing system and infinite durability weapons you can find around the map, so I'm more likely to play Tears of the Kingdom eventually than BOTW, but I still think the base system needs tuning to make weapons last longer.

Last edited by shikamaru317 - on 18 May 2023