| Conina said: They aren't hitting those numbers hanging onto console hardware... so your solution is expanding subs onto console hardware (Sony & Nintendo consoles)? "Imagine games like Halo Infinite, Gears 5 and Horizon 5 on Switch and PS4."... they already can release those games on PS4, PS5 and Switch, if they want to. Even without ditching Xbox console hardware (andd pissing off Xbox users by that move) and without a "GamePass lite" with only Microsoft games on PlayStation or Switch. Like Ori 1 & 2, Minecraft Dungeons, Psychonauts 2... And why do you expect massive sub growth by such a "GamePass lite" on Sony and Nintendo consoles? That's not a given. Either they would have to properly port EVERY GamePass first party game to EVERY supported console (PS4, PS5, Switch) OR they would only offer game streaming with its known problems (fast internet connection necessary, streaming stability, video artifacts, response lag, wrong controller symbols when using a PS or Switch gamepad...) and in most cases a worse experience than local play on an entry level console like the Xbox Series S. |
They cant go full 3rd party if they still have to focus on Xbox hardware. They still need to show support for their current gen systems. Take the hardware out, and they can go full 3rd party.
The amount of studios Xbox own will be more than enough to convince those on other platforms to sign up for a small fee. Star Field, Elder Scrolls, Doom, Quake, Perfect Dark, Fable, Halo, Gears, Forza Series, Rares next game etc. Plus all the live service games will benefit greatly. where Xbox does it better than its competition is their live service games, putting games like Sea of Thieves, Elder Scrolls Online, Grounded etc plus all their 1st party games with MP modes like Halo and Gears on GP and putting it on PS and Switch is a great attraction. You don't always need new games to keep those subscribed if they are playing live service and MP games, something Xbox has a plethora of.







