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Azzanation said:
LudicrousSpeed said:

Man I can’t believe this thread is still going. You’re making all kinds of assumptions about subs and numbers, none of it makes any sense. Here’s what MS loses by going third party:

Millions of XBLG subs
Millions of GamePass subs
Licensing fees off of millions and millions of physical games sold
Full share minus retailer cut of millions of physical first party sales
Digital shares off of millions and millions of digital games sold
Digital shares off of millions and millions of digital micro transactions/DLC

Here is what they gain:

They can offer a stripped down, more expensive version of GamePass to Sony and Nintendo and make less money off of it, because Sony and Nintendo now get a cut of everything.

They can sell physical games on these platforms but they have to give retailers and share and now pay licensing fees to Sony/Nintendo.

They can sell digital games on these platforms but they have to give platform holders a 30% cut of all transactions.

You assume they’ll see a large growth in GamePass subs, but there’s no basis for that assumption. I sign up for GamePass because of day one first party games and cool third party titles I’d otherwise typically not try or sometimes not even notice. All of that is gone in this new GamePass on competing consoles. They lose subs.

Millions of Subs will dominate the profit boards than everything you just mentioned. 100m Subs is $1billion a month. 200m is $2billion a month. They arent hitting those sub numbers hanging onto console hardware.

The reason they need to dump the hardware is to lessen the competition with Sony, so Sony will agree to a GP model on PS which Sony will also benefit from profiting. 

Example: 1st Party Xbox GamePass on rival systems means plenty of Nintendo and Sony customers can possibly sign up. Sure they lose the 3rd party games but that model can still exist on PCs etc.

This also means Xbox can release all their games digital as stand alone games on both Nintendo and PS increasing digital sales by a fair margin. Imagine games like Halo Infinite, Gears 5 and Horizon 5 on Switch and PS4.

Yes i am assuming they will sell better, but do you and others really disagree with that assumption?

They aren't hitting those numbers hanging onto console hardware... so your solution is expanding subs onto console hardware (Sony & Nintendo consoles)?

"Imagine games like Halo Infinite, Gears 5 and Horizon 5 on Switch and PS4."... they already can release those games on PS4, PS5 and Switch, if they want to. Even without ditching Xbox console hardware (andd pissing off Xbox users by that move) and without a "GamePass lite" with only Microsoft games on PlayStation or Switch. Like Ori 1 & 2, Minecraft Dungeons, Psychonauts 2...

And why do you expect massive sub growth by such a "GamePass lite" on Sony and Nintendo consoles? That's not a given. Either they would have to properly port EVERY GamePass first party game to EVERY supported console (PS4, PS5, Switch) OR they would only offer game streaming with its known problems (fast internet connection necessary, streaming stability, video artifacts, response lag, wrong controller symbols when using a PS or Switch gamepad...) and in most cases a worse experience than local play on an entry level console like the Xbox Series S.