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curl-6 said:
Slownenberg said:

How not really? Galaxy was a critically acclaimed Mario game on a system that got to 100m and sold less than a side series like Luigi's Mansion on Switch. The fact that Odyssey is 2x Galaxy's sales and still selling further shows the point. And it's not like there's an argument that what I said isn't true haha, everyone knows a lot of the Wii audience were non-gamers. Galaxy's sales really makes that fact obvious, and Luigi's Mansions sales beating Galaxy's, and with plenty of time left to keep selling, just really drives home the fact that Wii's userbase was significantly non-gamers while Switch's userbase is a more traditional blend.

Comparing to Switch games isn't a useful metric because it's actually the Switch, not the Wii, that is unusual in this respect. First party games sold way more on Switch than pretty much any previous Nintendo system, the infamous Switch boost.

It's not that Galaxy's sales are abnormally low, it's rather that Luigi's Mansion 3's are abnormally high.

The Switch is a lot more hardcore Nintendo fans is the sense I get from the platform, which is a phenomenon that's developed with time and changing social dynamics (ie: if you liked something as a kid, there's nothing wrong with continuing to do so at age 25 or whatever). 

The Wii was more like you had Nintendo fans, but then you had the "I'm here for Wii Sports + plus I like Mario because I played it in 1988, what the hell is a Metroid?" crowd that made up a huge chunk of the Wii userbase. It's not random coincidence the sales totals of a lot of Nintendo IPs have gone through the roof. 

Even when you talk to Switch gamers or over hear what they're saying in the Switch section it's like "gah damn, these people are serious about their Smash Bros/Animal Crossing/Splatoon/whatever".