By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
Machiavellian said:

Not really, the Xbox one was not only weaker than the PS4 but it cost more.  By the time they killed Kinect and shipped the OneX all the damage was done.  Even this Gen,  would not say that MS has the better hardware because as we have seen with most games, the PS5 still either comes out on top or on par.

And the Xbox One X came out in 2017. - Since then they have had better hardware than Sony.
Hence my point.

The Series X is the console that has the better technology when compared to the Playstation 5, many multi-plats have showcased that, are they significant differences? Not really, you need direct comparisons to tell and feel the difference, it's not like you are stepping up to a PC.

But they still have the better hardware.

Machiavellian said:

I also do agree they need to solidify their PC offerings and make sure their games perform unlike what we have seen from the latest crop of PC games including MS.  Mobile is where MS will be making their biggest push with GP but they still must develop those must have type of games in order to get that really rolling.  Redfall was a huge set back, especially when people will be comparing against what Sony has released thus far.

Their console game releases have been a shit-show, let's be honest.

Their PC support however has been fantastic, it's  like they have finally turned a new leaf and have stopped treating us PC gamers like 2nd class citizens.

All Xbox first party titles are getting PC ports... But they have started focusing on PC titles like Age of Empires, Flight Simulator again, which has been fantastic.
..And their PC ports themselves aren't bad either, far better in terms of port quality than Sony's efforts.

Machiavellian said:

Before I did not agree that the game should have been delayed but after playing it with all its bugs and basically AA looking graphics not to mention the expectations as a first party AAA game, Redfall should have either been shelved or not push back until whoever came to help was able to get the game in decent shape.  As the 3rd place console, those mistakes are magnified to the nth degree compared if it was Sony.

I think there is an expectation and pressure for developers to release on their expected release-schedule... In general.
We need to praise delays, Halo: Infinite for all it's issues is a technically better game because of it's delay.

Then we also have the advertising side of the equation, many games have mammoth advertising budgets which are dictated by advertising contracts which may not offer flexibility in advertising time frames... And considering the millions of dollars that movies, games and tv shows push these days for advertising, it's a big money sink in a games budget.
And the sooner you ratify those contracts, the cheaper your advertising budget and the larger the reach you have.

And you are right, Microsoft has far less room to screw up than Sony and Nintendo who have mindshare.

Even the One X was not that much more powerful than the PS4 pro.  The thing is, the margin above what Sony was shipping was not near enough of a lead in hardware to even make the most jaded PS owner blink.  It's the same today, on paper the Series X is considered the more powerful of the 2 this gen consoles but when it comes to games, we are not seeing enough of a headway from the Series X over the PS5 to make any real difference.

What I am saying is that MS can never let Sony get the lead on hardware as the 3rd place system because being the market leader and having the better hardware just makes any kind of run for marketshare that much harder for MS.  Unless MS could differentiate their hardware enough from Sony to carve out its own space like Nintendo, then it's always going to be a war for better faster hardware which MS either needs to win significantly or at least be on par but being on par really doesn't help.

I really only believe MS ever had the most powerful system was the first Xbox, after that its been pretty much Sony all the way.

I totally agree that there is immense pressure to release a game and we have seen it countless times especially on the PC with really subpar performance.  A delay of Redfall would have been a bitch for MS no matter what but the game really was not in a shippable state.  Even Phil knows this because he personally had to come out and apologize.  It could be that the information he was given was not correct, because I doubt, he has time to review every game coming out personally but in this instance with how bad 2022 was for output, the damage is huge with your first AAA game release.  I guess the expectation for Redfall were way to high but now every game will be given a bigger critical eye which will make it even worse to hit above weight for their remaining games this year.